Hello,
Here I would like to share some of the highpoly renders of the characters that I did for my last FPS game 9 to 5. I worked as a Senior Character Artist/Acting Character Lead and supervised the in-house and outsource character teams. Out of many mercenary characters, I got the opportunity to create a few which I have shared here. I have contributed majorly on the concepting, Blockout, Highpoly and Texturing part as a senior artist and supervised the team overall. A big shout for my in-house character team for their support and Blacksteinn for their valuable co-operation on different stages of character production for 9 to 5.