Here I would like to share my latest work, a futuristic Ballistic Gear with light load out. I designed everything pretty much from scratch.
I followed a different yet popular approach of creating the proxy mesh first, followed by Highpoly, Lowpoly, UV, Baking, Texturing and Rendering.
It's a game ready model with a poly budget of around 55K. I have also a plan to make a complete character of it some day with different levels like Light, Medium and Heavy.
Hope you will like it!